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Baxter's gameplay is the most balanced character of the game in general. He has the capability to Dash, Double Jump, Wall Jump, Roll, Super Jump and Air Dash. He can also Roll forward with two kicks forward are inputted. Baxter is also a character who can combo and chain attack his opponents.
Baxter also has EX versions of his moves, for example are his Fireballs and his Fire Jump Punch. He can also use these special moves in comboing potential.
The best way to begin his Combos is with Fire Dash or Fire Slide for start-ups and he can combo in the air with his moves.
Baxter performs a roll backwards to space away from opponents.
Ground
Double Jump
+
Baxter can double jump upwards.
Ground
Super Jump
+
Baxter leaps up off the ground so high in full force with one jump.
Crouching
Air Dash
+
Baxter bursts into flames and glides forwards. He can also damage opponents on the way.
Air
EX Air Dash
, ,
Baxter bursts into stronger flames and flies faster that he can deal multiple damage in this state.
Air
Fire Head Stomp
+
Extends both his feet down at the opponent and bounces off of them.
Air
Fire Drill Kick
+
Spins around in the air repeatedly, performing a downwards drill kick.
Air
Fire Ground Pound
+
Performs a Flip then falls down fast landing on his butt.
Air
EX Fire Ground Pound
+ 2 kicks
Flips that deals damage and falls on his butt connecting multiple hits.
Air
Fireball
, , + Any punch
Baxter throws his arm out shooting a fireball. If is pressed, the fireball bounces slowly and forward at the opponent. If is pressed, the fireball will bounce faster and travel farther. If is pressed, then the fireball travels off the ground and hits the opponent hard.
Ground / Air
EX Fireball
, , + 2 punches
The EX version travels farther than before and deals multiple hits.
Ground / Air
Fire Spin
, , + Any punch
Rapidly spins around having his fists on fire, trapping opponents and damaging them with a series of discus clotheslines and spinning backfists before launching them. If is pressed, Baxter spins 3 times in a row. If is pressed, Baxter spins 6 times in a row. If is pressed, Baxter will spin 8 times in a row.
Ground / Air
EX Fire Spin
, , + 2 punches
The EX Version allows Baxter to spin 15 times in a row.
Ground / Air
Fire Jump Punch
, , + Any punch
Baxter performs a rising uppercut as his fist is ablaze in fire. If is pressed, Baxter will only do 1 hit and a short jump upwards. If is pressed, Baxter will rise more momentium off the ground and will deal 3 hits. If is pressed, Baxter will rise up so high and deals 5 hits in total.
Ground
EX Fire Jump Punch
, , + 2 punches
The EX Version has Baxter will do 7 hits in total with the rising uppercut that is his highest reach.
Ground
EX Fire Jump Punch Counter
, , +
Baxter flashes yellow for a second and counterattacks with an 7 hit Fire Jump Punch.
Ground
Fire Dash
+
Baxter Dashes threw the opponent while ablaze.
Ground
EX Fire Dash
+
Baxter dashes through the opponent and wall jumps and fire dashes through them again.
Ground / Air
Spin Throw
+ +
Pressing two of these buttons at the same time will have Baxter grab the opponent and spin 4 times before throwing the opponent.
Ground
EX Spin Throw
, , + + +
The EX Version makes Baxter spin 8 times and throw the opponent.
Ground
Super Moves[]
Move Name
Input
Description
Level
Fire Combo
, , , , , +
Baxter arcs his fists back in flames and begins to rapidally punch 68 times in each hit.
1
Fire Blast
, , , , , +
Baxter arcs his hands back and thrusts both of them out shooting a blast of fire infront of him.
1
Super Baxter X1
, , , , , +
Baxter transforms into his Super X1 Form.
2
Special Fist
, , + Any punch
Arcs his fist back and dashes forward punching into the opponent's stomach that deals multiple hits.
2
Special Jump Punch
, , + 2 punches
Crouching down and performs a super rising uppercut off the ground that deals multiple damage.
2
Super Flame
, , , , , +
Baxter crosses his arms powering up and lets out a huge blast of fire that shoots up vertically around him for 6 seconds.